var _____WB$wombat$assign$function_____ = function(name) {return (self._wb_wombat && self._wb_wombat.local_init && self._wb_wombat.local_init(name)) || self[name]; }; if (!self.__WB_pmw) { self.__WB_pmw = function(obj) { this.__WB_source = obj; return this; } } { let window = _____WB$wombat$assign$function_____("window"); let self = _____WB$wombat$assign$function_____("self"); let document = _____WB$wombat$assign$function_____("document"); let location = _____WB$wombat$assign$function_____("location"); let top = _____WB$wombat$assign$function_____("top"); let parent = _____WB$wombat$assign$function_____("parent"); let frames = _____WB$wombat$assign$function_____("frames"); let opener = _____WB$wombat$assign$function_____("opener"); ; (function (root, factory) { if (typeof define === "function" && define.amd) { define(factory); } else if (typeof exports === "object") { module.exports = factory(); } else { root.ResizeSensor = factory(); } }(this, function () { // Make sure it does not throw in a SSR (Server Side Rendering) situation if (typeof window === "undefined") { return null; } // Only used for the dirty checking, so the event callback count is limited to max 1 call per fps per sensor. // In combination with the event based resize sensor this saves cpu time, because the sensor is too fast and // would generate too many unnecessary events. var requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || function (fn) { return window.setTimeout(fn, 20); }; /** * Iterate over each of the provided element(s). * * @param {HTMLElement|HTMLElement[]} elements * @param {Function} callback */ function forEachElement(elements, callback){ var elementsType = Object.prototype.toString.call(elements); var isCollectionTyped = ('[object Array]' === elementsType || ('[object NodeList]' === elementsType) || ('[object HTMLCollection]' === elementsType) || ('[object Object]' === elementsType) || ('undefined' !== typeof jQuery && elements instanceof jQuery) //jquery || ('undefined' !== typeof Elements && elements instanceof Elements) //mootools ); var i = 0, j = elements.length; if (isCollectionTyped) { for (; i < j; i++) { callback(elements[i]); } } else { callback(elements); } } /** * Class for dimension change detection. * * @param {Element|Element[]|Elements|jQuery} element * @param {Function} callback * * @constructor */ var ResizeSensor = function(element, callback) { /** * * @constructor */ function EventQueue() { var q = []; this.add = function(ev) { q.push(ev); }; var i, j; this.call = function() { for (i = 0, j = q.length; i < j; i++) { q[i].call(); } }; this.remove = function(ev) { var newQueue = []; for(i = 0, j = q.length; i < j; i++) { if(q[i] !== ev) newQueue.push(q[i]); } q = newQueue; } this.length = function() { return q.length; } } /** * @param {HTMLElement} element * @param {String} prop * @returns {String|Number} */ function getComputedStyle(element, prop) { if (element.currentStyle) { return element.currentStyle[prop]; } if (window.getComputedStyle) { return window.getComputedStyle(element, null).getPropertyValue(prop); } return element.style[prop]; } /** * * @param {HTMLElement} element * @param {Function} resized */ function attachResizeEvent(element, resized) { if (!element) return; if (element.resizedAttached) { element.resizedAttached.add(resized); return; } element.resizedAttached = new EventQueue(); element.resizedAttached.add(resized); element.resizeSensor = document.createElement('div'); element.resizeSensor.className = 'resize-sensor'; var style = 'position: absolute; left: 0; top: 0; right: 0; bottom: 0; overflow: hidden; z-index: -1; visibility: hidden;'; var styleChild = 'position: absolute; left: 0; top: 0; transition: 0s;'; element.resizeSensor.style.cssText = style; element.resizeSensor.innerHTML = '
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